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The CRP Editor Window can be used to setup a sequence of rooms, edit specific rooms and buttons, and set overall settings for the game.
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## Sequence Editor
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In this editor, one can set the sequence of rooms that you want to be played. Listed here are the rooms that are currently added to the sequence. Press the arrows on the right to sort the rooms in the sequence and press `Remove` to a room from the sequence. One can also create new rooms and add existing rooms using the buttons below the list.
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## Room Editor
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The room editor lets one set specific properties for each room. Furthermore, one gets to add and remove blocks from the room and create new blocks, similarly to how rooms are added to the sequence. Use the delete button at the bottom of the window, to delete the selected room.
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#### Properties
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* **Name** - The name of the selected room
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* **Accent Color** - Pick a color from the palette to switch how room accents (decorations, etc.) are tinted
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* **Score Needed to Open Door** - Determine what score the blocks need to add up to, in order to successfully trigger the detector and open the door
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## Block Editor
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The Block editor lets one set specific properties for each block.
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#### Properties
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* **Name** - The name of the selected block
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* **Spawnpoint** - Pick a starting point for the selected block
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* **Color** - The color for the block's material
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* **Shape** - The shape of the block. Depending on what shape gets chosen, a suitable Mesh gets applied to the block.
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* **Score** - The hidden score of the block, used by the detector to determine a success state
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## Settings
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Here one can set all Settings that affect the game as a whole.
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###Properties
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* **Movement Type** - Sets the Movement Type of the player.
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* **Music and Sound Volume** - Set Volumes of Music and Sound |
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